I really enjoyed playing this! I have some feedback:
- The woozy camera shake is a bit nauseating, that's the main reason I'm stopping playing (and this is coming from someone that usually enjoys camera shake).
- Selling all your items takes longer and longer, it should be much faster / instant.
- The whole 30 seconds that you're selling all your items, you cannot see how much money you have, the counter is just green.
- The rhythmic wet slapping sound effect for selling items is... definitely a choice. I would swap that out for something less sus.
- Enemies should have their level written on them, otherwise the 'increase damage' upgrade feels like it's constantly wearing off. Right after purchasing, you can one shot enemies, but then 2 minutes later, the literal same enemies take 5-6 clicks again.
This is great though, very satisfying to wait a little while for the screen to fill up, then do a big cull. Though for some reason towards the end, less and less enemies seemed to spawn in?
There's a bug where money is initially credited to my balance, and then it's gone again, but it can't be spent. Also, for some reason, enemies stopped spawning for me.
I don't know how it happened, but I decided to test how the game handles the autoclicker, achieved good results in leveling up, and when I turned off the autoclicker, there were no enemies.
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I don't know why, but the more I play, the fewer enemies appear.
Broke the game (wouldn't spawn anymore; upgrade lvls (13,10,4)
I really enjoyed playing this! I have some feedback:
- The woozy camera shake is a bit nauseating, that's the main reason I'm stopping playing (and this is coming from someone that usually enjoys camera shake).
- Selling all your items takes longer and longer, it should be much faster / instant.
- The whole 30 seconds that you're selling all your items, you cannot see how much money you have, the counter is just green.
- The rhythmic wet slapping sound effect for selling items is... definitely a choice. I would swap that out for something less sus.
- Enemies should have their level written on them, otherwise the 'increase damage' upgrade feels like it's constantly wearing off. Right after purchasing, you can one shot enemies, but then 2 minutes later, the literal same enemies take 5-6 clicks again.
This is great though, very satisfying to wait a little while for the screen to fill up, then do a big cull. Though for some reason towards the end, less and less enemies seemed to spawn in?
There's a bug where money is initially credited to my balance, and then it's gone again, but it can't be spent. Also, for some reason, enemies stopped spawning for me.
Good luck!
Hey! Thanks for the report. The money issue should be fixed now.
When the enemies stop spawning, is it when there are other enemies onscreen, or when there are none?
I don't know how it happened, but I decided to test how the game handles the autoclicker, achieved good results in leveling up, and when I turned off the autoclicker, there were no enemies.